Wireless Cities 2006 Conference
5th - 8th June, Oulu Finland

     
 
PLENARY SESSIONS

Tuesday 5th of June, 13.30 – 17.00

SESSION 1: E-Government in Oulu Region and Mobile Applications
13.30 - 15.00

The rapid development and increasing use of Information and Communications Technologies, and especially the evolution of Broadband connections which accelerated “Internet revolution”, has transformed our societies, how we communicate with each other, and how we work.

New technologies are also transforming public administration at many levels, as citizens are learning to expect easy and at least partly free access to real-time information and reliable online services. City of Oulu and other cities in Europe are committed to ensure that everyone can have access to ICTs and participate in the evolution of Information Society.

The presenters will introduce how information and communications technologies can be used in an innovative way to improve the effectiveness of public services. The purpose is to prove by cases how new technologies can help us to improve our everyday process so that we could produce high quality and more democratic services for our citizens with decreasing resources and expenses.

COMPETENCE Oulu 400 - For the Mobile People in Oulu

Wireless Internet panOULU – net access where you are

City of Oulu is expanding wireless Internet, panOULU. 400 new WLAN access points will be set up around the city in public service outlets (e.g. libraries, cultural houses, local democracy houses) and areas regularly visited by numerous people (e.g. city centre, campuses, shops, stores, cafes). Within the area covered by the network, local people and visitors can use the Internet and its basic services free of charge via a WLAN (Wireless Local Area Network) -compatible device.
The city of Oulu sets up a Citizens’ Portal for its own e-services with a citizen’s website and/or e-mail address.

Coaching the people of Oulu on information society skills: COMPETENCE Oulu 400 organises Customer service and helpdesk. Training and education on IT skills are arranged by the Citizen’s web-trainers.

The City of Oulu challenges all parties to participate in development: an open mobile application competition to the citizens and businesses. Companies and other organisations are challenged to create Oulu a genuine Wireless City. Operators, restaurants, cafés, shops and stores are challenged to become both commissioners and providers free of charge-based wireless connection. This gives them a chance to provide a wider selection of improved services to the mobile people of Oulu.

The costs of the City’s investments are approximately €0,8 million per year,
total €2.4 million.
The University of Oulu and Oulu Polytechnic continue the development of their campus networks, offering these as a part of panOULU.

Mrs. Helena Ylisirniö, Project Coordinator, COMPETENCE Oulu 400, City of Oulu  

Octopus – Creating innovative mobile solutions

In this session we examine Octopus, multi-access (GPRS/3G/WLAN) test network utilized by top class companies, operators and research institutes.

Mr. Markku Pikkarainen will present Octopus, a unique technology platform created in Oulu in order to enhance the growth of wireless application business in Finland. He will discuss both the advanced technology environment and the additional services Octopus provides for its customers.

Device Management for Enterprise Use
Tapio Rauma, CTO (Chief Technology Officer),
Capricode Oy

Tuomas Tonteri, Senior Software Architect
F-Secure Oyj


Mobile Security Solutions -- Octopus Network Enabled Testing

The presentation gives an overview of the field and the concepts of security
in mobile, wireless networks and a glance at today's virus and malware based
mobile threats. Solutions for protecting mobile operator networks and mobile
end user devices are introduced. The context and challenges of live testing
of the former systems and the contribution of the Octopus networks to this
are illustrated.

- Overview of the field of Mobile Security today
- Current mobile malware and threats, trends tomorrow
- F-Secure Solutions for Operators and Mobile Users
- F-Secure Mobile Operator Solutions within the Octopus Network
- Challenges of live testing of network based solutions, advantages of
Octopus

Nemo Technologies
Pasi Niemi, Director, Product development
Nemo Technologies Oy
Pekka Abrahamsson, Professor
VTT Technical Research Centre of Finland


Efficient development of mobile applications: Test early, test often and keep testing


Mobile applications are designed to meet the needs of a large variety of users. Currently, the handheld terminals offer a great technical challenge to overcome by the development teams. In principal, the development should strive for early activation of different levels of testing to ensure that the mobile product will meet the market needs. One way to improve these abilities involve the quantification of stakeholder qualities as a mean to clarify the goals of the development. These qualities involve the clear definition of any -ilities like e.g. usability (or user friendliness) in terms of intuitiveness, fun and usefulness. Another aspect of the efficiency lies in the production method used. The likely method to provide efficient support for the mobile application development strives for meeting several goals that are primarily market driven. An example of such a method will be laid out as well as empirical data that provides evidence on how the ideas work in practice. The talk will also challenge the audience by claiming that such methods can not be found in any of the books available.



  

   
 

Session Chair: Ilari Heikkinen, IT-Manager, City of Oulu

   
SESSION 2: Mobile Learning
13.30 - 17.00

Successful collaboration and opportunities to multiple interactions are critical for future learning. People need to learn more and faster – both in educational and informal learning environments and collaborate more often to generate, build up, store and transmit information. As information grows and virtual communication becomes the norm in education, business and at an individual level there is a major problem to be addressed at a business and an individual level.

A problematic issue at the European level is also the development of rural area learning possibilities and sparsely populated areas in general. To overcome this emerging “digital divide” and to find alternative ways of encouraging more people to become more active in learning, we need to explore new learning possibilities. The objective of this M-Learning session is to contribute new knowledge of effective learning processes by discussing and demonstrating how ambient, particularly context-aware technologies for mobile use can enhance learning by offering multiple and richer opportunities for social interaction. The presenters will introduce how mobile technology can be used for innovative models for learning in everyday knowledge acquisition, problem-solving  and collaborative learning in formal and informal learning contexts.

   
 

Session Chair: Professor, PhD Sanna Järvelä

   
 

Scripting and spatialising group interactions with mobile technologies

Do mobile phones support pedagogical innovation? Our quest is to find out how these tiny computers, with a tiny screen and a tiny keyboard, may create pedagogical added-value compared to desktops. The answers can be classified into four pedagogical paradigms:

Distributing & Accessing. This paradigm is illustrated the slogan "learn anytime anywhere", which refers to the just-in-time delivery of information pieces on mobile devices. This approach raises several concerns in terms of usability and effectiveness (learning is more than storing information).

Walking & Handling. This paradigm relies on integration on tiny devices of software that get an added value from the mobility of the devices, i.e. the fact that students will show their display to each other.

Sensing & Recording. This paradigm considers a phone or PDA as a modern version of a Swiss army knife for educational field trips, since many input devices can be integrated into or connected to the phone: camera, microphone, GPS, thermometer, sound meter, altimeter, etc.

GroupInteractions. Last but not least, mobile devices may sustain group interactions, which is a truism from mobile phones.

I will present different research projects that belong to this category: WiSim a distributed simulation, CatchBob a location-based collaborative game and Shoutspace and Stamps, two tools for spatialized communication.

Professor Pierre Dillenbourg
Swiss Federal Institute of Technology (EPFL), Lausanne, Switzerland


Utilising the mLearning environment in everyday schooling – lessons learnt:

Moop is an interactive m-learning environment for situations where primary school pupils take use of a mobile phone to analyse their surroundings and to communicate within groups. Through Moop, the pupil makes observations, saves and manages information in the mobile and network learning platform. The learning environment supports the process of inquiry learning, during which a pupil outlines his or her thoughts on the current topic, collects information and observations from the surroundings and reports the findings in the network-learning environment. Moop project is based on needs of schools and teachers: the traditional learning environment is broadened from classroom to observation in the surroundings.

The goal is to increase interactivity and collaboration in learning with the help of a mobile phone. In the Moop environment the mobile learning is realised through tasks based on geographical location and requiring creative problem solving. Camera phone is familiar for pupils and a meaningful tool for communicating and working. The benefit of a mobile data terminal is that it goes where the learners go. Experiences with this tool have showed that inquiry learning processes can happen as part of daily schoolwork and the tool is easy to use with pupils aged 10-12 years.

Pasi Mattila & Timo Fordell

 

Teaching and Learning Supported by Interactive Media and Wireless and Mobile Technologies: What are Innovative Educational Practices?

 

The emergence of ubiquitous and inexpensive microprocessors and wireless networks has lead to the wide deployment of mobile devices that allow us to access and to handle information almost anytime and anywhere. Diverse multimedia applications have flourished with recent advances in hardware and network technology, the proliferation of inexpensive video-capture devices, and widespread adoption of the worldwide web.

All these forms of interactive multimedia and communication offer new possibilities for supporting innovative ways of learning, collaborating and communicating. While this mobile/wireless computing revolution is having a major impact on the ways people communicate and interact, this transformation does not live up to the promises and expectations when it comes to schools and universities.

Consequently, the interplay between design and educational usage plays an important role for mobile technology adoption in educational settings. Thus, there are a number of challenging questions that deserve further exploration.


How learning activities using mobile technologies should be designed to support innovative
educational practices, and what new scenarios and applications will emerge?


In this presentation I will describe some of the results of our on-going efforts regarding innovative uses of interactive media and mobile technologies to support teaching and learning. These aspects will be illustrated by presenting the activities and outcome of several research projects that are funded by the European Commission and research agencies in Sweden. More information about these activities and related scientific publications can be found at:

http://www.celekt.org

 

Marcelo Milrad, Researcher, Center for Learning and Knowledge Technologies (CeLeKT),
School of Mathematics and Systems Engineering
Växjö University, Sweden

 

Mobile Tools and Services for Formal and Informal Learning
The MobilED project is a two-year research and development project of Media Lab UIAH Finland, Department of Psychology, University of Helsinki and South African Council of Scientific and Industrial Research. The project is integrating research-based ideas of using mobile technologies in teaching/learning with active scenarios of real learning Programmes. The project includes the design, development and piloting of prototype applications where multimedia and language technologies (voice, text, images) are used via the mobile phone as tools in the learning process. In order to work within a contextual framework, the project rely on the advances made in the psychology of learning, which emphasize the collective nature of human intellectual achievements and the use of the mother tongue in the learning process. The aim is to enable all members of society to become active participants in the information society by being contributors and not just passive recipients of information.

The MobilED project has explored and comprehended the cultural, social and organizational context of young people in and out of school in South Africa and in Finland) in their utilization of mobile phones. We have developed research-based models and scenarios of how 
mobile phones could be used for teaching, learning and empowerment of students within and outside the school context. We have also designed several concepts, prototypes and platforms that are facilitating and supporting the developed models and scenarios. Furthermore we have tested, evaluated and disseminated the scenarios, models, concepts, prototypes and platforms among schools and stakeholders of education in South Africa and Finland.

In the presentation I will discuss about the role of mobile phones in young peoples' everyday knowledge acquisition and problem-solving situations. I will present some of the concepts and prototypes developed in the MobilED project and discuss about the results gain in the first tests carried out in formal and informal learning situations.

Teemu Leinonen


Virtual Campus goes WILD
Oulu University Virtual Campus project’s purpose has been to promote the applications of wireless technology in studies and work at the university. The Virtual Campus has networked the main areas of the university campus with a wireless network as part of the CampusWlan project. Multidisciplinary cooperation has been active in the development of network technologies, digital materials and applications as well as pedagogical models of using wireless devices and applications. This session will introduce the main ideas of Virtual Campus multidisciplinary collaboration and especially focus on demonstrating the pedagogical ideas for using wireless technology and mobile devices for interactive learning (WILD).

Piia Tolonen, Jari Laru & Kari Liukkunen

   
SESSION 3: Wireless Healthcare
13.30 - 17.00

This session presents recent achievements and near-future plans in the area of wireless healthcare. The session focuses in wireless healthcare in the Oulu Region, in delivering patient and treatment information to wireless terminals, and in WLAN positioning in healthcare applications.

   
 

Session Chair: Professor Jukka Riekki

   
 

Presentations

13:00-13:30 Wireless Hospital (Wilho) concept
WILHO consortium was founded in 2004. The mission of WILHO is to evaluate, study and develop wireless applications that can be used to increase the efficiency, quality and conveniency of the processes in hospitals. The applications are implemented and tested in real hospital environment in WILHO projects. The vision of WILHO is to create hospital specified independent wireless network that can be used for mobile low- and hi-rate data transmission as well as tracking. The applications can be connected to the existing hospital information systems through the wireless network.

Mr. Jouni Ihme
 

14:00-14:30

Wireless technology helps Oulu Deaconess Institute improve patient care

The talk will present the ODL Health’s recent activities and future plans in the area of wireless healthcare. ODL Health Ltd is part of Oulu Deaconess Institute group. ODL Health’s business areas are medical centre, hospital and rehabilitation. ODL Health Ltd is member of the Wilho consortium and the main goal is to improve hospital processes by using wireless technology. At the same time we expect that quality of care will improve. ODL Health’s role in consortium is offer a testing and piloting environment.

Ms. Kirsi Isokanniainen

 

14:30-15:00 Wireless technology improves processes in Oulu University Hospital

Oulu University Hospital (Department of Surgery, Neurosurgery and Anesthesiology) is a member of the Wilho consortium. From the hospital's point of view the main goal is to improve hospital processes by using wireless technology. Oulu University Hospital is operating as a testing and piloting environment, where new technology and applications can be developed and tested. Technology has already improved processes and it has affected on new hospital building plans.

Ms. Heli Rissanen

 

15:00-15:30 Coffee break

 

15:30-16:00 Delivering patient and treatment information to wireless terminals
The presentation is an overview of Pfizer's wireless initiatives. The presentation will describe Pfizer's approach to wireless in healthcare delivery with couple of examples.

Mikko Vasama, Strategic Development Director, Pfizer


16:00-16:30 Improving staff and patient security and optimizing the usage of medical equipment with WLAN positioning
This talk presents the Ekahau’s solution for tracking personnel and assets in hospitals. People and assets can be tracked in real time, anywhere within the coverage area of any standard Wi-Fi network, without any need to invest in specific infrastructure components like additional readers or antennas. Persons carrying a Wi-Fi enabled PDA or laptop can be located and tracked accurately and in real-time. For locating assets and people that do not carry mobile computers Ekahau provides T201 Wi-Fi location tracking tags. The T201 tag is a small active radio tag that is easily placed in a pocket, clipped to a belt or attached to an asset.

Jarmo Ikonen, Sales Director EMEA & APAC, Ekahau

 

16:30-17:00 WLAN positioning for improving processes, patient care and service quality
Singapore General Hospital has implemented the Ekahau wireless tracking system in it's major Operating Theatre complex comprising 22 Operation suites. The talk will share practical and clinical applications of this new technology, including workflow optimization, patient safety and positive identification and location based triggers of SMS alerts to patient relatives. The talk will also focus on the implementation process, sharing experiences in setting up the WiFi network and systems development of a turnkey application. New use cases are also planned for this technology, including redefining patient experience and contact tracing for high-risk patients.

Chow Yuen Ho, Doctor of Medical Science, Director of Medical Informatics in Singapore General Hospital

   
13.30 - 17.00

13.30 - 15.00

Wireless Cities
Mr. Euken Sesé
Manager of Fomento de San Sebastian


The Connected Communities
Mr. Nicola Villa, Head of Local Government and Broadband Government, Internet Business Solutions Group, Cisco System

Mesh Masala - building a wireless network in Dharamsala
Mr. Yahel Ben-David, CTO, The Tibetan Technology Center, Dharamsala, India


15.00 - 15.30 From e-Government to u-Government - Fujitsu's palm vein authentication technology secures the future ubiquitous services

Amid the heightened security climate in recent years and fears of terrorism, there has been a surge in demand for accurate biometric authentication methods. Fujitsu's palm vein authentication technology will help stop this new wave of crime, and can also be adapted for use in access to secure areas as well as online transactions and customer identification for many types of covernmental services.

Fujitsu's palm vein authentication technology consists of a small palm vein scanner that's easy and natural to use, fast and highly accurate - and creating a touch-free, hygienic solution necessary for public use. Simply hold your palm a few centimeters over the scanner and within a second it reads your unique vein pattern. A vein picture is taken and your pattern is registered. Applications for Fujitsu's palm vein authentication technology are widespread and include the security industry, financial/banking, police, travel and transportation, healthcare, government, along with public and private institutions.

The presentation will include several case studies and use case scenarios both in public and private sector.


Mr. Toshimitsu Kurosawa, Manager, New Business Development, Marketing Division, Global Business Management Unit, Fujitsu Limited

 

15.30-16.00 SparkNet and OpenSpark wireless networks - wireless braoadband for everyone, everywhere

SparkNet and OpenSpark forms the largest and most widespread wireless network in Finland. With nearly 2000 access points and over 100 000 registered users these networks increases mobility in both public and private sector.

Mr. Tuomas Saarinen, Board Member, OpenSpark Ltd.

 

Session Chair: Kalervo Ukkola, Secretary General, City of Oulu

   

Wednesday 7th June, 13.30 – 17.00

SESSION 5: Mobile multimedia
13.30 - 17.00  

Session Chair: Professor Timo Ojala

   
 

MobiLenin – Combining A Multi-Track Music Video, Personal Mobile
Phones and A Public Display into Multi-User Interactive Entertainment.

MobiLenin introduces a novel and creative approach for coupling multimedia art with a non-conventional distributed human computer interface for multi-user interactive entertainment. The MobiLenin system allows a group of people to interact simultaneously with a multi-track music video shown on a large public display using their personal mobile phones, effectively empowering the group with the joint authorship of the video. The system is realized with a client-server architecture, which includes server-driven real-time control of the client UI to guarantee ease of use and a lottery mechanism as an incentive for interaction. MobiLenin offers a new form of interactive entertainment for pubs and other public places, and the underlying architecture provides a framework for realizing similar installations with different types of multimedia content. It provides enriched entertaining and social experiences to mobile phone users.

The talk outlines the "holistic” contribution of MobiLenin into an interactive art piece and into research. It covers the artistic motivation and background of the project, its related work and research challenges, the experimental evaluation conducted and the research findings. A special focus will be on the Interaction design and system design, the social setting and the role of personal mobile phones in interaction as well as the Interactive content. The talk ends by presenting conclusions and suggestions for Future work.

   
SESSION 6: Analysis of mobile business
13.30 - 17.00

The amount and the variety of mobile solutions in conducting business has grown rapidly during the past few years, and the growing importance of mobile business has received notable attention among practitioners and academics. This plenary session concentrates on analyzing mobile business field based on real-life field experiments conducted in the Rotuaari research project. Mobile business is approached from various viewpoints, such as new mobile service development in R&D networks, mobile advertising, and consumer behavior in mobile environment. In addition, examples of innovative mobile advertising campaigns from all over the world are provided.

Rotuaari was a three-year (6/2003 - 5/2006) research project in the University of Oulu, funded by National Technology Agency of Finland. The main focus of the project was on the development and testing of technologies and business models for mobile multimedia services of the future. Key components included service and testing environments, wireless technologies, new kinds of value networks, and numerous field trials.
 

Networked R&D in the Field of new Mobile Service Development
In their presentation, Johanna Still and Marko Heikkinen will discuss new mobile service development in R&D networks. The presentation bases on a real-life case study of a new mobile service that was developed in cooperation between several commercial and non-commercial actors
Ms. Johanna Still and Mr. Marko Heikkinen, University of Oulu

Mobile Experiences from the Field Trials
Mobile advertising can be seen as a one of the most important and promising forms of emerging mobile services. This presentation is an overview of a real-life experiments conducted in the Rotuaari research project in which a new mobile advertising service was tested with real advertisers (i.e. local retailers and service providers), advertising agencies and end consumers. The presentation will describe how the advertisers and the advertising agencies perceived m-advertising
Ms. Hanna Komulainen,researcher, University of Oulu

Mobile Advertising: Current Trends in Finland and Elsewhere
 

Consumer Perceptions of Mobile Services - Empirical Evidence from Field Trials
The mobile services developed by the Rotuaari research project have been tested in field trials where the services were used by actual end users. This presentation will focus on the interesting findings from these field trials, concentrating on consumer behaviour in mobile environments. The purpose of this presentation is to describe consumer perceptions of mobile services - the factors that have an effect on consumer willingness to accept and use mobile services.
Ms. Annu Ristola, researcher, University of Oulu


The Effects Navigational Experience on Consumer Behaviour in Mobile Environment
The presentation will focus on the findings from the Rotuaari project field trials, concentrating on consumer behaviour in a mobile environment, especially the effects of navigational aspects on attitudes towards a service.
Mr. Manne Kesti, researcher, University of Oulu

Empirical Findings and Lessons Learned in a Nutshell
The field experiments conducted during the Rotuaari project have given us a good insight into the various aspects related to mobile business, such as new mobile service development in R&D networks, mobile service business networks, mobile advertising, and consumer behavior in mobile environment. This presentation draws together the experiences and research implications from these different areas and provides a comprehensive view on the prerequisites for designing and implementing successful mobile services. In addition, the lessons learned inform us about the future of mobile services.
Mr. Timo Koivumäki, Professor, University of Oulu

Session Chair: Professor Jaana Tähtinen

   
SESSION 7: Voice over IP security
13.30 - 17.00  

Session Chair: Professor Juha Röning

   
 

Threats, Vlunerabvilities and Attacks in Voice Over IP
Mr. Tero Rontti, Testing Specialist, Codenomicon Ltd.

FRONTIER for Understanding VoIP Networks


The increasing complexity of networks has made security assessment difficult. The more complicated a system is, the more likely vulnerabilities are. Managing the security of a network requires thorough understanding of it. Frontier provides tools for understanding complex networks, their data flows and security-critical interfaces. We will present the Frontier methodology through practical demonstrations and discuss the applications of this approach.
M.Sc. Jani Kenttälä, research scientist, University of Oulu


Firewall analysis

Firewalls have come to represent the front line of security for organisations and individuals alike. This crucial position in the security infrastructure emphasises the importance of efficient and comprehensive testing of these
products. This talk presents a view on the available approaches to firewall testing and presents the authors research on a novell approach to complement the existing tools.


Mr. Teemu Tokola, research scientist, University of Oulu

 

SIP Robustness
VoIP (Voice over Internet Protocol) is a part of the critical infrastructure as it combines the traditional telephony network with the Internet. In the Internet world we can find information security vulnerabilities on a daily basis.

This talks starts by presenting different mechanisms of securing VoIP calls and explains their advantages and drawbacks. A justification for research on implementation robustness is given.

SIP is a text based signalling protocol for VoIP implementations. A test suite for testing the robustness of this stateful protocol was developed. It acts as a user agent and injects exceptional input to SIP implementations.

Out of nine SIP implementations -- six user agents and three proxy servers -- only one implementation did not fail under test. These findings were communicated to vendors and their customers
(preserving vendor anonymity).
Mr Christian Wieser, University of Oulu


RTP security

he Real-Time Transport Protocol (RTP) is a protocol for delivering audio and video data. An evaluation on the information security of six implementations was performed.

The information security criteria (confidentiality, integrity, accessibility) of all six tested RTP implementations were compromised. The talk describes the attack in detail and points out possible solutions.
Mr Christian Wieser, University of Oulu

 

Demonstrations